Concept studio site by Syndicate Marketing · Fernhollow Interactive is a fictional business made for our portfolio. Forms, calls and checkout are switched off.
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Careers

Make games with us

Fully remote in the US. Four-day weeks. Every role lists its pay range, because you shouldn’t have to ask.

Full timeRemote, US

Gameplay programmer

Build Lampwright’s lanterns, glass and co-op systems with Theo and Jonah. You’ve shipped a game, you like working with designers, and you can explain your code to an artist.

$85,000–$105,000per year · plus benefits
Part time · 20 hrs/weekContract

Community manager

Help run our Discord and playtests with Lu: announcements, events, moderation and turning player feedback into something the team can use.

$28–$34per hour

Example roles and pay for this concept site.

How hiring works

Four steps, about three weeks

We reply to every application, including the no’s.

ApplyA short form and your portfolio or résumé. No cover letter needed.
Chat30 minutes with Sam about the role and how we work.
Paid taskA small, paid take-home task. Never more than 4 hours.
Meet the teamAn hour with the people you’d work with most.

What you get

  • Four-day, 32-hour weeks at full pay
  • Health, dental and vision for you and family
  • A home-office budget and a new computer
  • Paid studio days together, once a month

Don’t see your role?

We keep good applications on file for a year. Tell us what you do.

Send an open application